It’s been a busy end of the week with plenty of action happening on both sides of The Sound. (It’s the translation Wikipedia offers for Øresund) Thursday I went to Malmö to participate in the second day of Unite Nordic 2013. It was hosted by Unity as a prequel for the Nordic Game Conference the following days, featuring talks by names like Nintendo, Jaakko Haapasalo (Rovio), Ragnar Tornquist (Funcom / Red Thread Games) and Henrike Lode (Lohika ApS). It was a day filled with plenty of inspiring talks, although the one that stuck with me the most was Sir, You Are Being Procedurally Generated by Tom Betts and James Carey (Big Robot) who guided us through their experience of working with procedurally generated content for their upcoming game Sir You are Being Hunted. The game went through a successful Kickstarter and is estimated to be out in July this year.
The conference was followed by the Nordic Game Indie Night where the 8 finalists for the Nordic Indie Sensation Award presented their games, both on stage and by letting people play. The evening also featured a live showcase of “48 Hour Games“, an interactive documentary movie about Nordic Game Jam. This was an experience where the audience controlled the choices made in the documentary.
Back in Copenhagen, Saturday marked the beginning of the first w00t festival, which is a 2-day festival dedicated to play and games. We went both days to present our games Mussades and Wanted:Igor. Although the weather could have been slightly nicer, we had an awesome time showing of our games, and it seemed that those playing them enjoyed them as well. Kvasir Games also experienced a positive boost as IGDA announced us as the winners of the Nordic Game Jam aftermath competition, where the requirements was to sell a single copy of your game. The price we got was 10.000 dkk, which is really going to help us in the coming months as we take our games to market!
W00t festival, however, is about much more than board games. All sorts of playful activities took place during the weekend, including Human Tower Defence and Weeping Angles. I believe it’s more than fair to say that it was a huge success, even if it was raining, and I really look forward to participating again next year!
At the end here, I have a small confession to make: I never actually got around to writing about all those awesome Exile games. If you are interested, allow me to point you in the direction of Simon Cutajar, who wrote a nice and detailed post about the weekend.